Recently, while listening to a bit of music on a sultry, summer afternoon, I came across Lil’ Wayne’s How to Love. As I was listening, I couldn’t help but admire the minimal, catchy beat, the soft synth lead humming over the top occasionally, and the gentle strum of the guitar. It’s the kind of track you really do want to hear on a hot summer night. It speaks of love, longing, passion, and more.
As I reminisced about my past loves, I started to notice something a little familiar about the guitar being strummed. Almost as if I’d heard it somewhere before. Don’t get me wrong, I’m not against Lil’ Wayne using some canned guitar somewhere. It’s not like I haven’t in the past. However, it was starting to bug me.
Later on in the day, while working on some Reason-related writing, I came across a loop that sounded very familiar to Mr. Wayne’s dreamy strum... and... actually... it was the same strum. But wait, it’s not that simple. It’s not actually just one strum. In fact, it’s a series of strums being played in a Dr. Octo Rex...
Lil' Wayne really knows how to use his gear. In this particular tutorial, I’d like to show you how to play drums and guitar like Lil’ Wayne, in Reason!
First, create a Redrum for yourself. On this particular Redrum, load up the patch Abtract Hip Hop > Abstract Kit 09. This isn’t the exact same kit, but it’s very close to Lil’ Wayne’s and will easily give you the same feel.
Next, you’ll want to create this beat at 77 bpm for your Redrum:
Copy this drum pattern 4 times in the Reason sequencer:
It will sound like this:
This is where the magic comes in to effect. I had to match each chord, and then try to figure out through transposition how each chord was setup.
In Reason, create a Dr. Octo Rex. The slots will be loaded in this order:
Next, transpose each loop accordingly:
To do this, select the loop to transpose, and adjust the loop transpose knob for each loop.
With the Dr. Octo Rex lane selected, press the 'Create Pattern Lane' Button.
Next, draw 4 boxes with the pencil tool in the pattern track lane.
Assign each box to loops numbered 1-4
Copy the four boxes again to the next 4 measures.
Press play and listen to the sunny, summer Lil’ Wayne ditty echoing back at you... and, don’t feel like you have to use only this progression. Experiment, you may find one that you like even better for an entirely new romantic epic.
Get the low-down on all you need to create great music in Reason with these tutorials.
Sound Designer, Musician, Author... G.W. Childs has worn many hats. Beginning in the U.S. Army back in 1991, at the age of 18, G.W. began learning electronics, communications and then ultimately audio and video editing from the Department of Defense. Upon leaving the military G.W. went on to work for many exciting companies like LucasArts, Lucasfilm, Propellerheads, Cakewalk, Midway, MTV. With all of these exciting companies he's either worked as an editor, or sound designer, even sometimes as an actor. G.W. is currently working as an author for Cengage Publishing. He has written the titles 'Creating Music and Sound for Video Games', 'Rewire: Skill Pack', and 'Using Reason on Stage: Skill Pack'. As a musician G.W. has played for years in the band Soil & Eclipse on COP International Records. Additionally, he's worked as a remix artist for acts like Gene Loves Jezebel, Ray Charles, James Brown, Chiazm, Razed in Black, and more.