Description
Steve H. and his trusty assistant Igor are at it again ... creating incredible tutorials, that is! This tutorial is as entertaining as it is educational. By mixing clever audio comedy with facts about synthesis and tone creation, Steve has made what is possibly the best Logic tutorial ever! You might think that's a big statement, but watch this tutorial and you'll understand what I mean ...
This tutorial is as much a lesson in the theory of synthesis as it is an deep exploration of the ES2. Drawing on years of sound design experience, Steve shows you what subtractive , FM, and Pulse Width synthesis really is. As an incredible bonus, steve demonstrates how these waves actually look using a digital oscilloscope, so you can see and hear the differences between these popular forms of synthesis.
Mixed into the tutorial are several bonus sound design workshops which show you how to build common sounds, from the ground up using the ES2's oscillators, filters and other audio functions. The ES2 is an incredible sound design tool, and the included workshops will not only show you what's possible, but also provide ideas and inspiration for producing your own sounds.
But best of all, this tutorial contains a deep exploration of Vector synthesis. Vector synthesis is a method of automating sounds to change over time, and it's a hidden treasure in the ES2 that almost nobody uses. With Vector Synthesis, you can truly define your sounds by making interesting and musical timbres that nobody has herd before. Vector synthesis is a sound designer's dream, and Steve H. shows exactly how it works in this tutorial.
Trainer
Steve Horelick
“
Twice-Emmy nominated Steve Horelick is a Logic Pro Master and industry-leading audio producer. You might know him from TV's "Reading Rainbow" ... he scored every episode of that program. He's also one of the most entertaining educators around! ”
Table of Contents
Chapter 1: ES2 Expoed
Section 1: ES2 Overview
01. ES2 Geography Lesson
02. Audio Signal Flow
03. Exploring The Routers
04. Looking At Waves
05. Adding Oscillator 2 & 3
06. Using The Triangle
07. About Global Parameters
08. Legato Mode
09. CBD Mode
10. Using Tune & Bend
Section 2: Exploring The Oscillators
11. About FM Synthesis
12. Pulse Width Modulation
13. Digi Wave Modulation
14. Modulating Oscillator 2
15. Adding Oscillator 3
16. Sound Workshop 1
Section 3: Using Filters
17. Filter Flow Part 1
18. Filter Flow Part 2
19. Filter Modes Part 1
20. Filter Modes Part 2
21. Sound Workshop 2
22. Using Filter Chains
23. Reseting Filters
24. The Big One!
Section 4: Changing The Sound
25. Distortion WorkShop
26. Using The X-Y Pad
27. LFO Overview
28. Envelopes Overview
29. Envelope 3 Workshop
30. Side Chain Routing
31. Aboard The SS Vector
Section 5: Vector Synthesis
32. Vector Geography
33. Vector Targets
34. Vector Timeline
35. Sustain & Loop Modes
36. Vector Loop Modes
37. Vector Loop Count
38. Vector Envelopes Part 1
39. Vector Envelopes Part 2
40. Using Curves
41. Preserving The length
42. Adding Vector Points
43. Vector Context Menu
44. Vector Global Time
45. Vector Workshop
Section 6: Final Thoughts
46. The Randomizer
47. Using Macro Mode
System Requirements
- Macintosh
- Mac OS X 10.3.9 and Above
- G3, G4, G5 or Intel processor
- Quicktime 7 or above
- Windows
- Windows Vista, XP or 2000
- Intel Pentium 4 or AMD processor
- Quicktime 7 or above
- .NET 2 or above
- Please note: N.E.D. is not compatible with 64 bit versions of Windows