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Core Logic 8

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Logic 101
Core Logic 8

Summary

Learn how digital audio works as you build a song from the ground up using Logic.

Details

Price
$49.50 (All Prices In US Dollars)
Trainer
Martin Sitter
Application
Logic Pro & Express
Level
Level 1
Platform
Mac & PC
Runtime
405 minutes
Status
Available

Please Note:

DOWNLOAD the finished Logic 8 PROJECT FILE for the song made in this tutorial - Click Here!

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Customer ReviewsView All

Jul 3rd, 2009 by bob rogers
I'm really enjoying the videos. Do you have hard copies available or is it expected to burn your own? I'm a little nervous if something were to happen to my computer.
Anyway....great stuff. I like the detail and the fact I can work along side the video at the same time. I like the layout and the fact everything is broken out in short clips. Really works well for me. Thanks!
Jul 2nd, 2009 by Jim Green
Very helpful
Nice to have something you can play back multiple times
Jul 2nd, 2009 by Eric Schwartz
Your videos are always top notch. I watch them and continually learn new things and different ways to accomplish similar tasks. I have recently begun to work out at night... My workouts have now been postponed until I finish your tutorials!
Martin explains things so well, I feel like I am sitting there next to him.
Thanks again,
Eric
Jul 2nd, 2009 by Stef Van Alsenoy
Coming from ProTools, Logic looks like a jungle with all the knobs and drop-down menu's. And just one look at the 1.000 pages printed manual makes me want to go outside and mow the lawn instead.
Not anymore with this tutorial. Up and running in no time, nicely paced and chaptered, with the perfect amount of detail - not to a subatomic level, not too superficial either.
Excellent
Jun 30th, 2009 by DILARA ORER
I have only been able to watch the first few sections, and I love how detailed and simple it starts off. He's so clear with everything, it feels so easy to learn... so far!

My one concern is that even though I've only watched about half of the sections of the 1st chapter, the subject matter seems to jump around in a way that seems a bit illogical, but perhaps that's because I don't know how it all ties in yet.

I can give a more accurate review later.
Jun 29th, 2009 by Vincent
Easy to understand...You need this one ! A lot of great stuffs.

Logic rocks !

Vincent (Belgium) on logic express 8

Description

With its all-in-one interface, enhanced editing functions, and low price, Logic 8 (part of Logic Studio) is bound to make waves in the audio editing community. This tutorial program covers important Level 1 aspects of editing, recording, mixing, and outputting songs using this incredible application.

This tutorial is applicable to both Logic Pro 8 and Logic Express 8. Through the course of this tutorial you will go through the process of building an actual song! You can even download the finished song files and deconstruct, analyze, or remix the final song for yourself.

Chapter 1 begins the exploration of Logic while examining how audio works, starting with the most basic waveform, a sine wave! Through the chapter, you will look closely at how amplitude and frequency combine to make sound. We even jump into Soundtrack Pro for a bit to do some deep analysis of frequency (hey, it's Logic Studio now, so why not?!).??

In Chapter 2, you will explore song construction and phrasing by using Apple Loops to begin laying out your song. This chapter will demonstrate how to work with tempo and pitch while time-stretching audio files and apple loops to keep pace with your song. You'll also learn some interesting techniques for changing the look of your arrange window, including using custom colors for Tracks and Regions, as well as creating your own custom Track icons.

Chapters 3 and 4 get into the nitty-gritty of editing MIDI and Audio regions. While these chapters are designed to provide basic information you'll build upon later in the program, so advanced features (including Step Recording MIDI data and creating Folders to group regions) are covered in these chapters.

Chapter 5 takes a close look at the process of bouncing, creating MP3 files, and using key commands. Along the way, you'll learn how to choose bit depths for compressed files, and attach metadata such as band and track names that will show up when the listener opens your songs in iTunes.

In Chapter 6, you'll look closely at the process of recording in Logic. You'll learn how to set record levels, how to do basic, punch, and replace recordings, and even how to cycle record. I also cover multi-take recording and Logic 8's new "Quick Swipe comping" ... some really great features of Logic! I had a lot of fun recording this section, particularly as I used my two star vocalists for certain parts of the tutorial (it's amazing how much vocals can add to a track!)??

Chapter 7 goes over using screensets, and layering instruments to make big, lush sounds for your mixes. In this section you'll take a good look at the Environment and explore how to manage layers and objects in the Environment, as well as how to cable objects together to route signal through different Environment objects. This "first look" at the Environment that is meant to provide a solid foundation you can use for further exploration into the Environment in tutorials such as the Logic 303: Logic TNT.??

Chapter 8 begins our exploration of Mixing and DSP effects. This chapter includes tips for using Noise Gates and Logic's Strip Silence feature, and also discusses how to effectively use folders and aliases in your arrangements. You'll also be introduced to the Mixer window, and see how Mix groups and multiple output instruments like Ultrabeat can be used to full advantage in your projects. But that's not all ... the final half of this chapter concentrates on one of Logic's best features - automation! You'll learn how to use realtime and static automation, including automation curves, to create evolving ambiences in your music.

Chapter 9 is a bonus section covering mix tips. You'll see how EQs, compressors, and limiters combine to make your finished mix sparkle, every time.

For a full list of the topics covered, see the table of contents below.

TrainerView

Martin Sitter

Martin Sitter
I write Apple's Courseware for Logic 7, Soundtrack Pro 2, & DVD Studio Pro. I also know the best Software Trainers in the world ... hmmm, I'm getting an idea ...

Table of Contents

Chapter 1: A Sound Overview

Section 1: Exploring Sampling Rates
01. Intro To This 101
02. Opening Logic
03. Working With Tracks
04. Audio Vs. Instrument Tracks
05. Object Oriented Audio
06. Tracks Point To Objects
07. Setting A Sampling Rate
08. Getting Deeper Into Waves
09. Using The Zoom Tool
10. Scroller Zooming
11. Zoom Key Commands
12. Auto Track Zoom
13. Waveform Zoom Tool
14. Looking At Samples
15. Which Sample Rate is Best?
16. Deleting Files
17. Creating A Custom Template
18. Setting A Startup Action

Section 2: Looking At Amplitude
19. Where's The Sound?
20. The Tools Menu
21. Floating Tool Palette
22. Saving A Project
23. Amplitude & Speakers
24. Editing Waveforms
25. Search Zero Crossings
26. What Are Regions?
27. About Destructive Editing
28. Sample Editor Undo
29. Normal Undo
30. Doubling Waveforms
31. Delays & Phase
32. The Summing Effect

Section 3: Looking At Frequency
33. Looking At Frequency
34. Sending To Soundtrack Pro
35. Frequency Specturm View
36. Generating Test Tones
37. Frequency Fundamentals
38. Making Waves
39. Working With Frequency
40. Finishing Frequency
41. Chapter 1 Summary

Chapter 2: Song Construction

Section 4:Tempo & Timestretching
42. Getting Inspiration
43. Setting The Tempo
44. The Click Track
45. Tip - Sampling Rate.mov
46. About Cycle Regions
47. Song to Region Length
48. Region to Song Tempo
49. Time Machine Algorithm
50. Graphical Timestretching
51. Timestretching Got'cha
52. Tip - Selecting Sounds

Section 5: Adding Apple Loops
53. Finding Apple Loops
54. Loops Tab Vs Browser
55. Choosing Loop Collections
56. Sorting Search Results
57. Auditioning Loops
58. Song & Loop Grooves
59. Using the Search Area
60. Blue Vs Green Loops
61. Green Loops Rock!

Section 6: Looping & Repeating
62. Looping Regions
63. The Musical Phrase
64. Working With Fills
65. Choosing Track Icons
66. Custom Track Icons
67. Icons In The Package
68. Icon Order
69. Customizing Colors

Section 7: Indexing Apple Loops
70. About AudioBase.com
71. Indexing Apple Loops

Section 8: Creating Apple Loops
72. The Apple Loops Utility
73. Property Tags
74. Search Tags & Descriptors
75. Configuring Search Buttons
76. Adjusting Transients
77. Saving Apple Loops
78. Using Follow Tempo

Chapter 3: Midi Editing

Section 9: The Piano Roll Editor
79. Audio Instruments
80. Creating MIDI Regions
81. Piano Roll Editor
82. Creating Midi Notes
83. Editing Midi Notes
84. Step Recording
85. Step Input Got'cha
86. Moving Notes With MIDI

Section 10: Quantizing Notes
87. Quantization Overview
88. Quantization Tool
89. Arrange Window Quantization

Chapter 4: Exploring Audio Regions

Section 11: Bins & Anchors
90. Reversing Audio Files
91. Merging Audio Regions
92. The Audio Bin
93. Region Anchors
94. Sample Editor Anchor
95. Tempo & Anchors
96. Repeating Regions
97. How Anchors Work

Section 12: Packing Folders
98. Packing A Folder
99. Folder Hierarchies
100. Unpacking Folders
101. Looping Folders

Chapter 5: Bouncing MP3s

Section 13: Importing & Bouncing
102. Ripping CD-Audio
103. Importing Audio Files
104. Ripping Tracks
105. Setting Up to Bounce
106. PCM Bounce Options
107. MP3 Bounce Options
108. Offline Bounces

Section 14: Using Key Commands
109. About Key Commands
110. The Key Commands Window
111. Initializing Key Commands
112. Searching For Commands
113. Assigning key Commands

Section 15: More About Bouncing
114. Batch Exporting MP3s
115. Realtime Fun

Chapter 6: Recording

Section 16: Setting Up To Record
116. Record Ready - MIDI
117. Record Ready - Audio
118. Mono Vs Stereo Recording
119. Setting A Record Level
120. My First Recording
121. Sampling Rate & Bit-Depth
122. Choosing a File Type
123. Max Recording Time
124. Deleting Files
125. Using A Count-In
126. Using A Pre-Roll
127. Software Monitoring

Section 17: Cycle Recording
128. Quick Software Monitoring
129. Cycle Recording
130. Selecting & Deleting Takes
131. Quick Swip Comping
132. Working With Comps
133. Comp Crossfades

Section 18: Punch Recording
134. Punch Recording
135. Auto Punch
136. Replace Mode

Section 19: Recording MIDI
137. MIDI Recording Setup
138. Recording MIDI
139. Capture As Recording
140. Using MIDI Through

Chapter 7: Layering Instruments

Section 20: Using Screensets
141. Layering MIDI Regions
142. Screensets Intro
143. Creating A Screenset
144. locking Screensets
145. Duplicating Screensets
146. Screensets 10 Plus
147. Screensets Vs Spaces

Section 21: Exploring The Environment
148. The Frameless Floating Window
149. Naming Objects
150. Auto Track Management
151. Creating Channel Strip Objects
152. Layers Overview
153. Creating & Deleting Layers
154. Moving Objects Between Layers
155. Layering Channel Strips
156. The Instrument Object
157. Assigning Objects To Tracks

Chapter 8: Getting Into The Mix

Section 22: Finishing The Arrangement
158. Final Arrangement
159. Gating Audio Files
160. Strip Silence
161. Copying Objects
162. Using Aliases
163. Alias To Real Object
164. Find Alias Original
165. Quick Aliases

Section 23: The Mixer Window
166. The Ingredients
167. The Mixer Window
168. Mixer Screenset
169. Working With Channels
170. Mixer Display Options
171. Using Mix Groups
172. Toggle Group Clutch
173. Working With DSP Effects
174. Multichannel Setup
175. Multichannel Ultrabeat
176. Mixer Key Command

Section 24: Using DSP Effects
177. Tools Vs. Creative Effects
178. Bus Overview
179. Instantiating A Bus
180. Wet Vs Dry & Auxes
181. Pre Vs. Post Sends
182. Busses In The Arrange

Section 25: Automation
183. Automation Setup
184. Enabling Automation Lanes
185. The Automation Menu
186. Automation Modes
187. Using Multiple Lanes
188. Automation Display
189. Touch Vs. Latch Mode
190. Touch Ramp Time
191. Read Vs. Off Mode
191. Automation Quick Access
193. Using Multiple Controllers
194. Static Track Automation
195. Creating & Deleting Nodes
196. Working With Multiple Nodes
197. Using Automation Curves
198. Finding A Parameter
199. Moving Automation Data
200. Automation & Auto Zoom

Chapter 9: Bonus Section

Section 26: Bonus: Mix Tricks
201. Get Good Monitors
202. EQ'ing A vocal
203. Using A compressor
204. The Gain Plugin
205. Tip - Gain Plugin
206. Using A Limiter
207. Compressor Vs. Limiter
208. EQ'ing Your Mix
209. Saving The Finished Project
210. The Song

System Requirements

  • Macintosh
  • Mac OS X 10.3.9 and Above
  • G3, G4, G5 or Intel processor
  • Quicktime 7 or above
  • Windows
  • Windows Vista, XP or 2000
  • Intel Pentium 4 or AMD processor
  • Quicktime 7 or above
  • .NET 2 or above
  • Please note: N.E.D. is not compatible with 64 bit versions of Windows

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