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3 punte di efficienza rapida Quando si lavora con ActionScript in Flash
Geoff Blake on Wed, March 16th 0 comments
Flash is known for being an interactive animation program, but unlike animation, adding interactivity means making things happen within a movie, like creating links so that your viewers can explore yo

Flash è noto per essere un programma di animazione interattiva, ma a differenza di animazione, aggiungendo interattività significa far accadere le cose all'interno di un film, come la creazione di collegamenti in modo che gli spettatori possono esplorare il vostro film, il controllo audio o video, o con un trigger determinato evento quando il tuo film raggiunge un certo punto.

Flash gestisce questa interattività con qualcosa chiamato ActionScript. ActionScript è il linguaggio di scripting nativo di Flash, che consente agli sviluppatori di creare filmati altamente interattivi. Flash ci offre molti modi per lavorare con ActionScript, da un semplice point-and-click (per noi tipi di progettazione visiva) a pieno il modo di scripting (per la gente programmatore). In altre parole, Flash vi permetterà di lavorare con ActionScript in un modo che funziona per voi.

In this short tutorial, we'll take a look at a few basic efficiency techniques when working with ActionScript. Before we go any further though, make sure you've created a symbol and dropped an instance of the symbol onto the Stage. Also, make sure you've given the symbol instance a name at the top of the Properties panel.

Also, it's considered best practices for Flash developers to create a separate layer in the Timeline for their ActionScript -- in other words, keeping the ActionScript isolated from all the other content in their movie. So, go ahead and create a new layer and name it Actions.

Suggerimento 1 - Applicazione di ActionScript con facilità attraverso frammenti di codice

You certainly don't have to hand-code your ActionScript. The Code Snippets panel provides pre-created bits of ActionScript that are ready to be applied to your movies. Pop open the panel by choosing Window > Code Snippets.

Expand the category that contains the ActionScript snippet that you'd like to apply, then double-click on the action you'd like to apply. Flash's Actions panel springs to life, and loads in the necessary ActionScript code. Inside the Actions panel, you can make whatever adjustments you want to your code. Easy!

Suggerimento 2 - Ne fanno un Snap con Assistente script

Una volta che avete qualche ActionScript accadendo all'interno del pannello Azioni, è possibile regolare vari componenti del vostro codice facendo uso di Assistente script. In alto a destra del pannello Azioni, fate clic sul pulsante Assistente script (l'icona bacchetta magica). Successivamente, fare clic all'interno

Suggerimento 3 - Costruisci il tuo codice con menu Aggiungi Azioni

Across the top of the Actions panel, you'll find a row of very handy icons and commands, starting off with the Add Actions menu. Use the menu whenever you'd like to add items to your script. In fact, you can either use the menu at the top or you can always use the column of ActionScript elements on the left side of the Actions panel, too. This area is called the Actions Toolbox. Either way, you can easily add onto your script in a fast and easy way -- sure beats hand coding!

So as you can see, there are lots of different ways to go about working with ActionScript. Flash allows us to work in a way that's most comfortable for us -- yet whether we hand-code everything from scratch or make use of the point-and-click interface of the Code Snippets panel, we're still able to add lots of rich interactivity to our Flash movies.

Vuoi saperne di più? Guardate questo video tutorial qui di seguito:

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