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Añadir extremo inferior de su Kick Drum en Logic Pro
Mike Watkinson on Mon, April 25th | 9 comments
Not enough bottom end in your mix? Kick drum a bit weedy, thin or disappointingly lightweight? Using Logic Pro's SubBass plug-in is a well documented method for synthesising very low frequencies where

Not enough bottom end in your mix? Kick drum a bit weedy, thin or disappointingly lightweight? Using Logic Pro's SubBass plug-in is a well documented method for synthesising very low frequencies where none previously exist, but its use is fraught with the danger of creating multiple clashing frequencies which can cause havoc and potentially wreck a mix with a mess of low end, some of which can't even be heard, unless you have monitors the size of a house. This article shows you how to double the kick drum with a pure sine tone (no harmonics to complicate matters) whose frequency you can control, in both Logic Pro and Pro Tools.

In Logic Pro:

Paso 1: El oscilador de prueba

Hay dos maneras fáciles para acceder a un tono sinusoidal pura en Pro Logic. La primera es utilizar el sampler EXS24 con ningún instrumento sampler cargado, pero esto requiere información de notas MIDI para jugar. El segundo es el oscilador de prueba, un gadget práctico diseñado para probar la respuesta de su sistema de vigilancia y las propiedades acústicas de su espacio de escucha. Cuando se carga una instancia en la ranura de entrada de E / S de un canal de instrumento de software (Utilidad

Paso 2: Apertura de la Puerta

Inserte una puerta de ruido plug-in en el mismo canal que el oscilador de prueba, a continuación, conecte su cadena lateral de la pista de audio que patear la pista de batería que desea duplicar. Ajustar el umbral de la puerta de ruido para que sólo se abre cuando el bombo toca.

Paso 3: Sintonice su Sub

Comprobar el oscilador de prueba está jugando una onda senoidal, entonces baja su frecuencia a algo convenientemente 'Subby' para la mezcla (de 50 a 60 Hz tal vez) - pero asegúrese de que puede oír qué está haciendo, ya que no quieren para liberar una mezcla que va a destruir los costosos sistemas de altavoces!

Para un control más preciso, se puede ralentizar el movimiento de los controles como el mando de frecuencia manteniendo pulsada la tecla Shift. Alternativamente puede introducir manualmente un valor haciendo doble clic en el campo de frecuencia, al escribir un número y pulsar Intro. La "cobertura" de la señal de sub puede ser en forma de usar el ataque y controla la liberación de la puerta de ruido, pero, cuidado, valores muy bajos pueden causar clic.

En Pro Tools

El enfoque de Pro Tools es muy similar, con una o dos pequeñas diferencias. Las ondas sinusoidales son generados por el generador de señal de plug-in - haga clic en la ranura de inserción por primera vez en una pista de entrada auxiliar y vaya al plug-in

A continuación, conecte un autobús utilizado para la entrada clave. A continuación, puede enviar a este bus de una ranura de envío en la pista de audio en el bombo. Por último a su vez en la cadena lateral haciendo clic en el icono de una llave pequeña a la derecha de las palabras 'de la Cadena Lateral "en la parte derecha de la interfaz plug-in. Ajustar los parámetros de la puerta de ruido al gusto, así como la frecuencia del generador de señal.

Y eso es todo lo que hay!

Interesados ​​en aprender más acerca de Pro Tools y lógica ?

Comments (9)

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  • thirdspace
    Insert effects are things like delays and reverbs, instruments are, well, instruments that make sound like pianos and so on...
    • 8 years ago
    • By: thirdspace
  • Peter Schwartz
    Great tip! Very straightforward approach and explanation.
    • 8 years ago
    • By: Peter Schwartz
    Reply
  • GaryHiebner
    Great tip. I usually use the EXS default tone, but now I am keen to use the test oscillator plug-in
    • 8 years ago
    • By: GaryHiebner
    Reply
  • drusif
    hey, cheers for the vid! i got a couple of questions which are pretty silly probably. firstly, i set a kick drum on a track strip, standard 4 beat. i then opened another track strip to open the test oscilator but didnt hear anything? was i meant to open it on the same strip as the kick? secondly, if im sidechaing the noise gate to the kick drum to i need to convert it to audio first or leave it as midi? thanks again drusif
    • 8 years ago
    • By: drusif
    Reply
  • thirdspace
    The arrangements for doing this with a software instrument track (as opposed to an audio track) are slightly different. Firstly, the test oscillator should be opened as an instrument in the input slot - it is possible to open it as an insert plug-in but this tip won't work if you do that For the software instrument kick drum track, these don't appear as available inputs to the sidechain, so you will need to send its output to an aux channel via an available bus. So create an aux channel first, then choose a bus as its input, then connect the output of the kick drum track to that bus. Once you have connected the bus it will be available as a sidechain input to the Noise gate. Hope that helps.
    • 8 years ago
    • By: thirdspace
    Reply
  • drusif
    hmm that makes sense, think i no how to do the aux channel and bus, never done it before but really need to start practising it so i can send all my drums through the bus. however im not sure how to open the test oscilator as an instrument? where do i find that option? tanks
    • 8 years ago
    • By: drusif
    Reply
  • thirdspace
    Open a new software instrument track, go to the I/O section of the channel strip, choose 'Test Oscillator' from the upper of the two boxes (it should be blank, the lower one being the output). Make sure you don't choose it as a plug-in from the Inserts section!
    • 8 years ago
    • By: thirdspace
    Reply
  • davelopez
    Nice! This is an old school trick we used a lot with outboard gates and a hardware studio calibration oscillator. I used this same technique in Logic awhile ago on a track for a younger artist with a not-so-deep kick drum. He was blown away with how I got the freq's so low, yet separate from the rest of the low end. The key is to use a sign wave! Glad to see it has life in the digital world. Thanks, Mike!
    • 8 years ago
    • By: davelopez
    Reply
  • drusif
    ah cool. thanks mate. just so i no, wats the difference between them
    • 8 years ago
    • By: drusif
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