All Articles Logic Pro
逻辑和Omnisphere教程:创建你自己在空间设计师外汇
Toby Pitman on Tue, May 31st 17 comments
Space Designer is a powerful tool. Not only can it be used to load Impulse Responses for realistic reverbs but it can also load any .aif or .wav that can be convolved (merged) with any source you feed

逻辑的空间设计是一个功能强大的工具。它不仅可以用来装载现实混响脉冲响应,但是它也可以加载任何。AIF或WAV可以卷积源,饲料,使各种新的和令人兴奋的声音和FX(合并)。

进出口会向你展示你用此做一个快速的例子。


第1步 - 创建一些内容

这个例子在Omnisphere开始用一个简单的白噪声称为穆格模块化原料噪声白色的样品。伊夫应用的默认齐奏设置和环MOD位。


进出口持续调节与一些附带的节奏信封预置放大器,滤波器和水库创建一个FX循环。我劝你还是实验,看看你会得到。


[音频ID =“6684”]


一旦生病IM高兴反弹24位aif文件。


第2步 - 设置效果的东西

Ultrabeat能在使用预设的套件,我做了4巴鼓序列。非常基本的!生病,然后创建一个总线发送客车1对我Ultrabeat能通道,并把它为0dB。

[音频ID =“6683”]


第3步 - 载入您的声音

现在IM加载到总线1上插入空间设计师多数民众赞成我做的噪音循环变成一个延迟效应!

我选择负载红外光谱和红外样品初始化下拉导航我反弹的音频文件。


打我Ultrabeat能序列后,我可以听到两个音频文件之间的卷积的结果。

[音频ID =“6688”]


一个位在乱七八糟的时刻,需要一些调整。正如你可以听到噪音循环播放的方式来结束每触发和Ultrabeat能声音卷积时间。

要采取音量包络,使它更短。


学院还调整红外启动参数(这可能会产生一些有趣的变化!)。我只是尝试,直到我想出了一个结果,我很高兴。我增加了一些样品延迟扩大效果

[音频ID =“6689”]


结果是一个微妙的过滤我的空间设计师的音频文件印本身的延迟到的Ultrabeat能喂到它的声音效果。

从这里你可以在重复刚才的过程中创造一些非常好的声音效果,否则就不可能实现。下面是两个不同的总线上的其他空间设计师的回路。

[音频ID =“6685”]


使用这种技术的秘诀

用高亢的IR

您可能会注意到,注意采取上述循环。这是因为文件加载到空间设计师之一间距的信息,任何球场的特点,将印到输入信号。

使用作为您的IR源噪声会产生非高亢的影响,噪音没有定义的间距。


频率特性

伊夫了Omnisphere的波形夫妇和弦。它有一个从低到高的频率范围宽。

[音频ID =“6682”]


我要养活一个音符噪音循环(上有一个带通滤波器的样品调制此文件

[音频ID =“6686”]


噪音环路内的红外触发相应的频率,生产这种。

[音频ID =“6687”]


效果是非常相似的声码。请注意信封内部空间设计是多么短暂。


样品长度和信封

事情可能会变得非常模糊,使用这种技术时,。 (我的意思是非常短的1 - 100MS)非常短的红外样本将创造更多的EQ类型的影响。调节音量信封较短的时间,可以帮助清理效果,使更多的定义。

我真的希望这给了你这个创意的冲动。可能性是无限的,可以从非常令人不安的范围完全美丽,所以只是实验!


不要有Omnisphere吗? Spectraonsics网站访问细节如何购买和退房macProVideo.com Omnisphere 101教程

Comments (17)

You must be logged in to comment. Login Now

  • starbuckna
    Very cool technique - thanks
    • 8 years ago
    • By: starbuckna
    Reply
  • Peter Schwartz
    Beautiful technique! I may never leave the house playing with this. Cheers!
    • 8 years ago
    • By: Peter Schwartz
    Reply
  • Rounik Admin
    Really love this tutorial Toby! Thanks for sharing.
    • 8 years ago
    • By: Rounik Admin
    Reply
  • Zoniruy
    Hi, can anyone tell me how to do the sample and hold LFO bit (frequency characteristics) within massive?
    • 8 years ago
    • By: Zoniruy
    Reply
  • Sysigai
    Hey there, Apple includes a large (~ 400MB) library of material very similar to this with Logic Studio 2. Its an optional installed named Warped Effects for Space Designer. Its really great that Toby is walking you through the process of making your own. I worked on the development of the Warped Effects library and had a blast making them. Convolution Reverbs like Space Designer can be so much more than high quality reverbs.
    • 8 years ago
    • By: Sysigai
    Reply
  • Rounik Admin
    Hi Jeff, Well the Space Designer Warped Library is one of my go-to places for weird and wonderful sound design in Logic... So Thank You!! I second that. Love the way Toby walks us through making our own "warped" additions ;-)
    • 8 years ago
    • By: Rounik Admin
    Reply
  • Sysigai
    We definitely learned a lot in the process and used so many sound sources. Turns out Omnisphere is totally ideal for this work. If only it had been available then, we might have made even more compelling files. Which parts of the collection do you gravitate towards the most?
    • 8 years ago
    • By: Sysigai
    Reply
  • Rounik Admin
    Yup... Omnisphere makes the world a better place IMHO! Can you reveal any of the sound sources you used in certain presets? I find myself hanging out mainly in the Drone Tones and Textures area. (I love making ambient soundscapes). :)
    • 8 years ago
    • By: Rounik Admin
    Reply
  • Sysigai
    hmm, its been a while. It was a collaborative effort with several designers involved, so I can't speak to it all. I do know several analog modulars and a Kyma Capybara. I think an Access Virus provided some useful source too. I feel like I'm still learning what will and won't work well with some material. It was quite a learning process. Also, wish that we could have delivered content that worked at arbitrary tempos.
    • 8 years ago
    • By: Sysigai
    Reply
  • Rounik Admin
    Thanks Jeff, That's really interesting to know. Seems like the Access Virus finds its way into all sorts of sound design realms. I imagine you must've created a fair few presets that never made it to the final release? So do you have a favourite category in the Warped Effects or even a preferred preset?
    • 8 years ago
    • By: Rounik Admin
    Reply
  • Sysigai
    Indeed, we love Access. There is always left overs. Sometimes they are planned for future releases, sometimes just because we end up with too much of a specific class of texture or rhythm. If there's too much of a thing that's too similar it kind of slows the review and selection process. I find people don't have much patience and if they don't make a decision in the first 15-30 previews, they may give up. So, keeping it lean and well differentiated is something that helps improve hits. I think its all pretty great, so its hard to say. Textures was designed with sustained sounds like pads in mind. I love those. That might be my favorite. That said, the rhythmic stuff discussed above is somehow very satisfying. So, our Ghost Rhythms are quite fun. It tough to pick a favorite because the beauty of these is that the source content is key. The same SDIR can sound very different on 3 different sound sources. haa haa.. just reviewing these, I am having flashbacks to very challenging file naming work. Its not easy naming files like this.
    • 8 years ago
    • By: Sysigai
    Reply
  • Rounik Admin
    Well, I've just been looking at Kyma again... it gets mentioned with hugh regard a lot in the circles I frequent, but I've never tried it out myself. Well, you inspired me to spend some more time exploring the Ghost Rhythms again. But you know I was going to mention that you've done a great job not only designing the preset but also naming them! Honestly, the names have worked well for me when browsing through.
    • 8 years ago
    • By: Rounik Admin
    Reply
  • tobypitman
    Hi Jeff, Thanks for the comment mate. I'm more than familiar with the Warped library (great job!) as they not only make great content for Sound Designer but they also make an insanely good FX Loop library as well. I use them all the time as raw AIF files in productions especially 'Ghost Rhythms'. Nice and tasty bit crushed loops!! :) I've been using libraries like Kalideskopy and Spectral Relativity for years so to see Apple include this kind of content was a bonus for me! All the best :)
    • 8 years ago
    • By: tobypitman
    Reply
  • Sysigai
    Its always a pleasure to hear positive feedback about work like this. I love how well it demonstrates that there's more to Space Designer than great sounding reverb.
    • 7 years ago
    • By: Sysigai
    Reply
  • Gorynui
    Nice technique. In your last example, why aren't we hearing the beat? Is the rhythmic loop on a muted track, triggering Space Designer on a buss?
    • 7 years ago
    • By: Gorynui
    Reply
  • tobypitman
    Hi sammydave, If you look at the image above the audio you'll see the dry signal is at 0% so you only hear the effect. :)
    • 7 years ago
    • By: tobypitman
    Reply
  • Gorynui
    Gotcha. Now I get it. Thanks!
    • 7 years ago
    • By: Gorynui
    Reply
Feedback
Course Advisor
Don't Know Where To Start?
Ask A Course Advisor
Ask Us!
Copy the link below and paste it into an email, forum, or Facebook to share this with your friends.
Make money when you share our links
Become a macProVideo.com Affiliate!
The current affiliate rate is: 50%
Classes Start Next Week!
Live 8-week Online Certification Classes for: