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Photoshopで迅速かつ簡単リキッドテキストエフェクトを作成する
Toby Pitman on Wed, June 8th | 1 comments
In this tutorial I’ll show you how to create a quick and easy liquid text effect in Photoshop. The effect is very customizable within the layer style and I’ll also show you how to distort the text to

に迅速かつ簡単に液体のテキスト効果を作成する方法このチュートリアルでは病気のことを示してPhotoshopの 。効果は、レイヤースタイルの中で非常にカスタマイズ可能であり、病気にもより多くの液体の形状を達成するためにテキストを歪曲する方法を示します。


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新しい文書を作成します。鉱山は72 dpiで1000 × 500ピクセルです。


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アイブ氏は、新たな層として、単純な木の質感を追加しました。 YoullはWeb上でこれらの人を見つけるか、(木材のツタンカーメンへのリンクなど)独自のものを作成することができます。

いくつかのテキストを作成します。あなたは、このために好きなフォントを使用することができます。 IVEはその素敵なラウンドとしてクーパー標準を使用。テキストはスペースに文字をカーニングのビットを(320pxの)非常に大きいです。色は50%のグレーに設定されています。


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On the text layer reduce the ‘Fill’ opacity to 0%. This will make sense in a bit.


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Now we’re going to add some layer styles. Click the ‘FX’ icon at the bottom of the Layer panel. 

Lets start with some Inner shadow. This will give our text some shape definition. You can see that by reducing the ‘Fill’ opacity we now only see the FX. Enter the values in the image.


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Next up is a subtle drop shadow. 


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The next Layer Style is the most important and is the heart of the whole look. 

The Bevel and Emboss layer style in it’s default state looks pretty dated and has been really over used in web graphics (think buttons!). It is in fact an extremely powerful and versatile effect when used properly.

Here are my basic setting for the Bevel and Emboss.



This produces a basic specular highlight. I’ve pretty much removed the shadow part of the effect to just leave the highlight. 

Probably the two most important parameters are the Depth (set high) and the Altitude settings. The depth accentuates the effect while the altitude draws the effect away from the edge of the text. The altitude will probably have the biggest influence on the final result.

At the moment the effect is a bit bland. We need to make the specular highlights a bit more complex. We’ll do this by adjusting the Gloss Contour.

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Click the icon by ‘Gloss Contour’. The default is a ‘Linear’ curve. The curve below is made by clicking on the graph to add points. Move the points to make a curve similar to the one below.

It can take a bit of practice to get this right and even the slightest move can radically change the final output. Move the points until you get a good result. Press OK.

This kind of curve produces a more complex, sharper specular.


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Try adjusting the the Altitude to see how it effects the specular. You’ll find that moving the light source will produce a wide range of effects. Don’t forget if you have the Shading set to ‘Global Light’ adjusting the light source in The Inner and Drop Shadow will change this too.


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You should now see something like this.


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Once your happy save your style by clicking ‘New Style’. That way you can use it again at any time.


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Like I said the combination of different settings can have a big effect on the outcome. Here’s a slightly different setup. This produces a slightly bolder effect. The Fill is increased to 10% to lighten the overall effect. The Highlight blend mode is set to ‘Screen’ as well to give more of a plain white highlight (opposed to Linear Dodge(Add) which includes some of the background colors to the highlight). The curve is also slightly simpler.

I could save this as another Layer Style. For now I’m going to return to the one I had in Step 10.


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Now I want to distort the shape of the text to make it look a bit more water like as at the moment it’s just too perfect. You can do this a number of ways (Liquify..etc) but the best result will come from using a Displacement Map. 

A Displacement Map works with the Displace effect. It basically moves pixels based on greyscale values. Download my Displacement Map here.

This is a separate .psd file that was created using the Filter > Render > Clouds effect with some Dry Brush, Blur effects and Levels adjustments in that order. 


IMPORTANT: This needs to be the same dimensions as you image!

Once you’ve made a map, save it as Displacement-Map.psd.

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To use the Displace effect you’ll need to Rasterize you text to turn it into pixels. Copy the Text layer and Control+Click on the new layer. Choose Rasterize Text. Hide the original text layer.


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Now apply the Displace effect Filter > Displace. Enter the values below and hit OK.



Photoshop will now ask for you to load a displacement map. Choose the .psd you made.



You should now have some wonky text!



The best thing about having the effect on a Layer Style is you can now paint on the layer and the effect will be applied to anything you add. Here are some blobs!

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The last steps which are a bit of a final touch is to add some faux refraction to the background layer. Refraction is the way water (or glass) bends light. 

Duplicate the background layer and then Control+Click on the rasterized text layers thumbnail to make a selection from that layer. Select the Background copy layer and press the ‘Add Layer Mask’ button.


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Unlink the Mask from the Layer by pressing the Chain icon and the select the Layer Thumbnail. Offset the layer horizontally by 5-10 pixels.


結論


So there you have it. Quick and easy liquid text. You can obviously experiment to your hearts content with the parameters to get different looks from water to glass. 

Enjoy making great effects in Photoshop!


Comments (1)

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  • Rugehay
    Toby, this tutorial was so good. After futzing with several other techniques and trying to liquify letters endlessly, this method left them all in the dust of their own non-liquidity. :)
    • 4 years ago
    • By: Rugehay
    Reply
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