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在Photoshop中创建一个快速简便的液体的文字效果
Toby Pitman on Wed, June 8th 1 comments
In this tutorial I’ll show you how to create a quick and easy liquid text effect in Photoshop. The effect is very customizable within the layer style and I’ll also show you how to distort the text to

病在本教程向您展示如何创建一个快速简便的液体文字效果的Photoshop 。效果非常图层样式内可定制的,生病也向您展示如何扭曲文本,实现了更多的液体形状。


第1步

创建一个新的文档。煤矿是1000 × 500像素,72 dpi的。


第2步

我添加一个新层,一个简单的木质纹理。你会发现这些在网络上万元,你可以创建自己的(链接到木啧啧)。

创建一些文本。您可以使用任何你喜欢的字体。我作为其漂亮和全面的库珀标准。文字是相当大的有点字距空间的字母(320px来电)。颜色设置为50%灰色。


第3步

On the text layer reduce the ‘Fill’ opacity to 0%. This will make sense in a bit.


第4步

Now we’re going to add some layer styles. Click the ‘FX’ icon at the bottom of the Layer panel. 

Lets start with some Inner shadow. This will give our text some shape definition. You can see that by reducing the ‘Fill’ opacity we now only see the FX. Enter the values in the image.


第5步

Next up is a subtle drop shadow. 


第6步
The next Layer Style is the most important and is the heart of the whole look. 

The Bevel and Emboss layer style in it’s default state looks pretty dated and has been really over used in web graphics (think buttons!). It is in fact an extremely powerful and versatile effect when used properly.

Here are my basic setting for the Bevel and Emboss.



This produces a basic specular highlight. I’ve pretty much removed the shadow part of the effect to just leave the highlight. 

Probably the two most important parameters are the Depth (set high) and the Altitude settings. The depth accentuates the effect while the altitude draws the effect away from the edge of the text. The altitude will probably have the biggest influence on the final result.

At the moment the effect is a bit bland. We need to make the specular highlights a bit more complex. We’ll do this by adjusting the Gloss Contour.

第7步

Click the icon by ‘Gloss Contour’. The default is a ‘Linear’ curve. The curve below is made by clicking on the graph to add points. Move the points to make a curve similar to the one below.

It can take a bit of practice to get this right and even the slightest move can radically change the final output. Move the points until you get a good result. Press OK.

This kind of curve produces a more complex, sharper specular.


第8步

Try adjusting the the Altitude to see how it effects the specular. You’ll find that moving the light source will produce a wide range of effects. Don’t forget if you have the Shading set to ‘Global Light’ adjusting the light source in The Inner and Drop Shadow will change this too.


第9步

You should now see something like this.


第10步

Once your happy save your style by clicking ‘New Style’. That way you can use it again at any time.


第11步

Like I said the combination of different settings can have a big effect on the outcome. Here’s a slightly different setup. This produces a slightly bolder effect. The Fill is increased to 10% to lighten the overall effect. The Highlight blend mode is set to ‘Screen’ as well to give more of a plain white highlight (opposed to Linear Dodge(Add) which includes some of the background colors to the highlight). The curve is also slightly simpler.

I could save this as another Layer Style. For now I’m going to return to the one I had in Step 10.


第12步

Now I want to distort the shape of the text to make it look a bit more water like as at the moment it’s just too perfect. You can do this a number of ways (Liquify..etc) but the best result will come from using a Displacement Map. 

A Displacement Map works with the Displace effect. It basically moves pixels based on greyscale values. Download my Displacement Map here.

This is a separate .psd file that was created using the Filter > Render > Clouds effect with some Dry Brush, Blur effects and Levels adjustments in that order. 


IMPORTANT: This needs to be the same dimensions as you image!

Once you’ve made a map, save it as Displacement-Map.psd.

第13步

To use the Displace effect you’ll need to Rasterize you text to turn it into pixels. Copy the Text layer and Control+Click on the new layer. Choose Rasterize Text. Hide the original text layer.


第14步

Now apply the Displace effect Filter > Displace. Enter the values below and hit OK.



Photoshop will now ask for you to load a displacement map. Choose the .psd you made.



You should now have some wonky text!



The best thing about having the effect on a Layer Style is you can now paint on the layer and the effect will be applied to anything you add. Here are some blobs!

第15步


The last steps which are a bit of a final touch is to add some faux refraction to the background layer. Refraction is the way water (or glass) bends light. 

Duplicate the background layer and then Control+Click on the rasterized text layers thumbnail to make a selection from that layer. Select the Background copy layer and press the ‘Add Layer Mask’ button.


第16步

Unlink the Mask from the Layer by pressing the Chain icon and the select the Layer Thumbnail. Offset the layer horizontally by 5-10 pixels.


结论


So there you have it. Quick and easy liquid text. You can obviously experiment to your hearts content with the parameters to get different looks from water to glass. 

Enjoy making great effects in Photoshop!


Comments (1)

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  • Rugehay
    Toby, this tutorial was so good. After futzing with several other techniques and trying to liquify letters endlessly, this method left them all in the dust of their own non-liquidity. :)
    • 4 years ago
    • By: Rugehay
    Reply
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