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作为一个批处理器中使用的Soundtrack Pro
David Earl on Fri, January 20th 8 comments
While Soundtrack Pro is only available in the current boxed version of Logic Studio, it is still a useful audio editor to use! David Earl (aka sflogicninja) shows how to use it as a batch processor.

Soundtrack Pro中是最强大的和利用不足的的Logic Studio的套件应用程序之一。不少人首次打开它认为的Soundtrack Pro可能是多余的的,因为逻辑将是多轨音频制作工具去。

作为一个在电影界的后期制作工具的Soundtrack Pro开始。它不仅有一个非常有能力的多轨音频编辑和混合系统,它具有惊人的2轨音频编辑器以及。我把它比作Photoshop中的音频。它值得尊敬!

今天标识一样作为批处理编辑器来说明如何利用Soundtrack Pro中。我们将打开一个Soundtrack Pro中的声音,应用效果,并创建一个批处理编辑器使用一个AppleScript。


第1步 - 打开一个Soundtrack Pro中的音频文件

要打开Soundtrack Pro中的音频文件, 只需控制单击的音频文件,并选择与Soundtrack Pro中打开:

open in STP


在Soundtrack Pro,您还可以打开一个音频文件,从逻辑上直接使用的关键命令移位瓦。

一旦Soundtrack Pro中,我们得到一个经典的2轨音频编辑:

2-track audio editor


第2步 - 添加效果

要添加效果,使用的关键命令,命令A来选择所有的音频文件,并去处理菜单。要选择反向:

Reverse the file


现在整个音频文件是相反的。让我们现在进程

Adding Reverb


现在我们看到的混响插件。要应用的混响,选择适用于较低的插件窗口的右侧。

接下来,让我们再次扭转音频!按空格键,听到新的反向混响效果。

在左侧,我们显示了我们正在申请的流程清单。随意重新整理进程列表。它会重新处理文件,并可以听到前反向的混响,反向后,或联合国的复选框,和我们没有混响。这是神奇的原声:我们有几层的声音。


Applescript for reversing reverb


步骤3 - 创建一个AppleScript

现在,我们有一个漂亮的迅速反向混响的小过程,让这个过程中添加到我们的

转到

名本

Save as Applescript


现在您可以从您这了Applescript

Applescript menu in STP


现在,让我们批量转换整个文件夹的音频,快速,方便地。


第4步 - 批量转换文件夹使用

现在保存另一个

Applescript icon ready to use


如果你抓住这个图标的整个文件夹的音频文件,所有文件夹中的音频会自动设置应用,我们之前创建的。无需打开Soundtrack Pro中。只需拖动到AppleScript的图标音频文件的文件夹,看它走! (或者让自己喝)

唯一需要注意的是,你需要使用PCM音频文件。 OGG,MP3播放,或任何其他压缩格式。原声带可能无法识别它们。

玩得开心!


Comments (8)

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  • SixStringsDown
    GENIUS!
    • 7 years ago
    • By: SixStringsDown
    Reply
  • David Earl
    Thanks!!
    • 7 years ago
    • By: David Earl
  • Miloslav
    David Thx, but another thoughts. http://www.larryjordan.biz/soundtrack-pro-audio-files/ Miloslav
    • 7 years ago
    • By: Miloslav
    Reply
  • Rounik Admin
    Hi Miloslav Yes, perhaps we could've mentioned that STP will process audio files in this way in a destructive manner (i.e. altering the original file) and therefore, of course, it is always important to make a copy of the audio file if you wish to keep the original intact. However, the article in your link is describing the process of applying noise reduction which assumes you'll be tempted to work on the original file. Indeed, in that situation, you really should be making backups of your audio file first or exporting to a new file from within STP. You could actually build in a number of automator actions/scripts to duplicate the original file first before one of the copies gets processed in STP. Cheers Rounik
    • 7 years ago
    • By: Rounik Admin
    Reply
  • David Earl
    Hey there! With hard drive space being less expensive as the years roll by, I highly recommend that all audio to be batch processed should be copied to a new folder before processing. As for the linked article, I understand Larry's concerns regarding the source audio being effected without chance of undo, but copying the folder is pretty quick and painless for even the largest audio project. For noise reduction, I would create separate folders for different recording environments. These environments would have their own individual noise prints, given that the location audio includes room tone. This means separate scripts for different environments. I need to do a bit of research to see if noise prints are included in scripts. You cannot use the same noise print on very environment. Each folder would be batched individually. Noise reduction can be tricky, due to potential volume fluctuations that may increase artifacts in the noise reduction. This is why having copies of the files is important. I think Larry is right in saying that the best result would be to process individual files. I also know production schedules, and sometimes speed trumps quality depending on the project. Also, all projects should be backed up either by using Time Machine or a program like Chronosync. This way if you have screwed up the original audio, it can be replaced with an original very easily. *bows*
    • 7 years ago
    • By: David Earl
    Reply
  • Miloslav
    Hallo David, Hallo Rounik, Thanks for reading and solution. Miloslav
    • 7 years ago
    • By: Miloslav
    Reply
  • GaryHiebner
    Excellent tutorial. Soundtrack has some amazing effects and processors which I wish Logic will incorporate. Hopefully in Logic X?
    • 7 years ago
    • By: GaryHiebner
    Reply
  • David Earl
    @Gary I think you may be on to something. :-)
    • 7 years ago
    • By: David Earl
    Reply
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