With hi res video taking up huge amounts of disk space, it's vital to know where Final Cut Pro is storing your precious files. Here, Iain Anderson explains how to control file locations.
There are many ways to use Final Cut Pro, from quick and easy to heavyweight production. Here, Iain Anderson walks through the different approaches you can take, and what exactly each one looks like.
Shooting and assembling a 360 degree photo trail and then building a website around it is no mean feat. But Iain Anderson was up for the challenge and here he shows you how he did it.
Dead pixels can be the bane of photographers. If they're hard to see it's not a problem, but how can you solve them when they're noticeable? Iain Anderson finds FCP X and Motion can remove them!
For video creatives there's nothing worse than relying on a sluggish computer before making great ideas a reality. Ben Balser advises on the hardware to assure quick and stable performance for FCP X.
So, you want to roundtrip between Final Cut Pro X and Logic Pro X? Good news: Logic Pro X now reads and writes FCPXML. Ben Balser shows three ways to get both these apps talking to each other.
Ironically most video projects are pretty easy to organize in most NLE's... but what to do when you really have a non-linear or complex timeline to arrange? Iain Anderson discovers how FCP X can help.
In a muddle with FCPX? Want to understand it better? You've come to the right place! Ben Balser explains with precision the possibilities in Final Cut Pro X's Project Properties.
When Ben Balser was tasked with adding some pizazz to the trailer of iOS game, Bucket Dan, he turned to Final Cut Pro X. In this quick tip, Ben shows how to make animations more organic!
If you're taking your first steps into the wonderful world of video editing, then Final Cut Pro X is a great place to begin. Iain Anderson distills the concept of cutaways in this convenient tutorial.
If you're fairly new to Final Cut Pro X, you might be wondering what exactly compound clips are... wonder no longer! Ben Balser breaks it down for you here.
Many Final Cut 7 users were unhappy at needing to learn how to use a single viewer in the original Final Cut Pro X. The 10.0.6 update, however, introduces dual viewers. Ben Balser takes a closer look.
Check out more new features and workflows from the latest update (10.0.6) of Final Cut Pro X... Ben Blaser showcases how flexible connection points can work for you.
Final Cut Pro X 10.0.6 has arrived! Our Star Trainer, Michael Wohl, has been hard at work updating all of our courses to reflect the new features! Best of all, these FCP X Course Updates are FREE.
Amongst the host of new features in Final Cut Pro X 10.0.6 is the ability to set multiple sets of In/Out points. The improvement this'll have when editing is explained by FCP expert, Ben Balser.
The latest update to Final Cut Pro (10.0.6) brings with it many useful additions, including native REDCODE RAW support. Ben Balser shares some essential RED tips for FCP X users.
One of the marquee features in the FCP X 10.0.6 update is multichannel audio editing. Ben Balser gets deeper and shows the workflow for editing audio in the latest incarnation of Final Cut Pro.
The included titles in FCP X and Motion are great but will probably only take you so far before you want to modify them to suit your needs. Iain Anderson shows you how to do just this!
When it comes to speed editing, Final Cut Pro 7 was up there with the best NLEs. In this tutorial Ben Balser demonstrates that FCP X is no slouch either when editing with precision is required.
How has the multi-camera workflow changed from its birth to now? Final Cut Pro Trainer, Kiri Roberts, explores the history and tracks how it's become easier since FCP 5 all the way to FCP X.