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NAMM 2019 - Experience Mixing In Dolby Atmos With Yamaha And Dante
Real time mixing of surround sound and VR game audio are now a reality. See how they work in this short video explainer from Yamaha at NAMM 2019.
Jan. 28, 2019
Signum Audio Releases BUTE Batch Audio Processor
Process very large numbers of audio files through multiple FX stages with this server-based system, ideal for games development and production.
Jan. 18, 2019
Yes, These Free Games From Klevgrand Really Do Run As Plugins In Your DAW
Try to get any work done with these retro arcade games flashing away in your DAW - we challenge you!
Dec. 18, 2018
A Guide To Creating Music For Games
From understanding themes, variations and the unique demands of the game audio world to the relationship between composer and developer, this invaluable guide explains how music for games works.
Aug. 8, 2018
Designing Video Game Interface Sounds with Synths in Ableton Live
Ableton Live has all the tools you need to create your own video game interface sounds. It's fun and can even earn you some money! G.W Childs is here to show you how it's done.
G.W. Childs IV
Feb. 20, 2018
Here's How To Use Multiple Game Controllers To Create A Cool Musical Performance
You might not have known that game controllers make the perfect triggers and controllers for samples and effects - but they do! Here's how it works, with many live examples.
Dec. 20, 2017
The Secrets Of Game Audio: Making Loops That Sound Interesting
The game industry is worth billions of dollars, and every game needs music. So why not check out these videos that will explain the industry and the techniques behind creating great game audio?
Oct. 20, 2017
Interview: Devious Gamers
What happens when a bunch of guys have an idea for a business, and actually go through with making it happen? G.W Childs finds out the story of game developers Devious Gamers.
G.W. Childs IV
Sep. 24, 2017
Review: Zero G Ethera Soundscapes
If you're after a multi-talented sample-based instrument that covers all kinds of composition and sound design uses, Zero-G's Ethera Soundscapes might be just what you've been looking for.
Jun. 18, 2017
This 1987 First Person Shooter Video Game Used MIDI For Multiplayer Mode
How are an Atari ST, MIDI, and one of the earliest First Person Shooter Video games connected? A multiplayer first person shooter, death match style video game experience.
Feb. 10, 2017
Push Hero 2 Is A Free Game For Ableton’s Push 2 Controller With Awesome 2-Player Mode
You’ve heard of Guitar Hero, you know Ableton Push 2. What do you get if you combine the two? Push Hero 2 of course. And as this video shows this free game for Push 2 is a lot of fun!
Jun. 15, 2016
"BEEP" Documentary Debut at Game Music Connect 2015
Exclusive preview screening of video game sound and music doc segments featuring Japanese video game composers will take place at international video game music conference in London on September 15.
Aug. 25, 2015
Review: Wwise For Game Audio
If you make audio or music for games, then you may be aware of Wwise by Audiokinetic. It's a middleware solution and Gary Hiebner explores how it can enhance your game audio productions.
Jul. 18, 2015
Game Music Connect, London 2014 Tickets and Speakers Announced
Game Music Connect, the International Video Game Music Conference, returns to Southbank Centre, London on September 24 2014. Get your early-bird tickets now and find out which luminaries are speaking.
Mar. 26, 2014
The Fundamentals of Composing Game Audio
Veteran video game composer, Josh Aker (Infinity Blade) shares his tips on how to make it in the Game Audio industry. If you want to navigate from aspiring composer to getting paid gigs... read this!
Feb. 6, 2014
Interview: Josh Aker on Composing the Music for Infinity Blade 3
How do you create the music for Infinity Blade III: the latest, most visually and sonically stunning game for iOS to date? Composer, Josh Aker, knows the score and reveals all to us in this interview.
Oct. 10, 2013
Found Sounds Workshop: Creating Intense Battle Beats
When composing for game, film or other music, it's important to make our sounds stand out from the crowd. Josh Aker (Infinity Blade I & II composer) shows how to create your own BIG & awesome sounds.
Jun. 4, 2013
Interview: Lorne Balfe, Composer: Assassin's Creed 3, Girl Rising, Crysis, Batman Begins
Lorne Balfe, Award winning Film & Game Composer (Assassin's Creed 3, Crysis, Batman Begins) talks tech, Cubase & shares game audio tips in this exclusive interview from AskAudio Magazine.
Apr. 25, 2013
Interview with a VP: Steve Horelick - Part 1
In the first of the macProVideo.com Interview series I popped behind the scenes and caught up with Steve Horelick, VP of Audio Products over Skype. It's always a pleasure talking to and gleaning infor
Dec. 11, 2010
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