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3 Ways Digital Audio Is Better Than Analog For Musicians - And 2 Ways It’s Not
Although digital recording is now commonplace, there’s still a vocal minority of musicians sticking with analog. But which is better? Here are 3 ways digital is superior, and 2 it's not.
Dec. 12, 2018
Elektron Octatrack MkII's Sampling Tools Explained
Cut straight to the heart of how to set up and sample in Elektron's powerful Octatrack MkII. Thavius Beck shows you how in this short video.
Apr. 22, 2018
How High Is High Enough For Hi-Resolution Audio?
How high should audio engineers go? (We're talking about high-resolution audio of course!) Joe Albano explores one of the digital theory behind a divisive topic amongst music and audio professionals.
Feb. 2, 2016
Review: Meris Ottobit, 500 Series Sonic Mangler, Bit Destroyer
There are plug-ins which can destroy the sonic integrity or sample bit rate of your audio signal, but Meris' Ottobit 500 series unit takes your audio into the 8-bit realm in a really pleasing way.
Aug. 5, 2015
Music Production Tutorial: Back to Basics - Bit Depth, Sample Rate, and Headroom
All modern music makers need to understand audio concepts like bit depth, sample rate and headroom so they can push your production setup to the max. Matt Vanacoro explores the basics and some.
Jul. 14, 2015
Making Sense of Sample Rate Conversion in Pro Tools 10, Part 2
Pro Tools 10 does a lot of the sample rate conversion for you behind the scenes. However, there are times when you'll need to be sample-rate savvy. Mike Watkinson demonstrates when and why in Part 2.
Feb. 21, 2012
Making Sense of Sample Rate Conversion in Pro Tools 10, Part 1
Pro Tools 10 does a lot of the sample rate conversion for you behind the scenes. However, there are times when you'll need to be sample-rate savvy. Mike Watkinson demonstrates when and why.
Jan. 6, 2012
Going Lo-fi in Logic Pro: How to Use Bitcrusher
Clean & pristine sound is the Holy Grail of music production. But Lo-fi productions have that much more character and help your music stand out from the digital crowd.
G.W. Childs IV
Jun. 25, 2011
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