Take a 22 question quiz to test and certify your knowledge of the tutorial-video course
Final Cut Pro X 301 - 360 Tools and Techniques.
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  • 1

    Can you put 360° footage in a regular project, and if so, what happens by default?

  • 2

    Which of these color correction features doesn't work quite as expected in 360°?

  • 3

    What happens if objects are too close to the camera while shooting?

  • 4

    What modifier key do you hold down to limit reorientation to a single dimension?

  • 5

    Which of these transitions is a good choice for 360° projects?

  • 6

    Do you need to use an external program to add 360° metadata to exported 360° videos?

  • 7

    What's the best way to rotate 3D text in 360°?

  • 8

    Which is NOT an included 360° sharpening effect?

  • 9

    Can you use a regular generator in a 360° project?

  • 10

    Can you use a crew in a 360° shoot?

  • 11

    What does 360° video do better than regular video?

  • 12

    Is most 360° video stereoscopic (3D) or monoscopic (2D)?

  • 13

    How do you see more of the environment in the 360° Viewer?

  • 14

    Should you process 360° video to equirectangular in FCP X, or before you import to FCP X?

  • 15

    What do you need to use a headset in FCP X?

  • 16

    What's the name for this new kind of spherical video in FCP X?

  • 17

    What kind of projection should be shown for 360° projects?

  • 18

    What should you AVOID when editing 360° footage?

  • 19

    Do people really look around in 360° videos?

  • 20

    Can you make 360° projects with huge resolutions in FCP X?

  • 21

    What's the base of the spherical view called?

  • 22

    Do you need to use an external program to add 360° metadata to exported 360° still images?

Final Cut Pro X 301
360 Tools and Techniques
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