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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Maya 202 - Dynamics, Texturing and Rigging.
Get a mark of 80% or higher to pass this quiz!
MIA is an acronym for … ?
Mental Images Architectural
Maya Image Area
Maya Internet Article
Medium Image Allocation
What are fields?
An area of effect within a polygon
The area of effect that’s closest to the ground plane
Forces used to control the motion of NURBS
Forces used to animate the motion of dynamic objects
Overlapping UVs can cause … ?
Unwanted texture issues
holes in the object
file management issues
The material to fade
What view guideline shows the actual view seen in the rendered image?
The perspective view
The view gate
The resolution gate
The render gate
What is a skeleton chain?
A series of polygonal links
A chain anchoring the skeleton
A series of skeletons linked together
A series of bones and joints that are bound to the model
How can you ensure a joint doesn’t rotate too far?
By setting rotation limits in the attribute editor
By limiting the rotate tool’s angle of rotation
By setting a preferred angle
By leaving a note for the animator
The eyeballs should be bound to the … ?
What does Maya’s 3D Paint Tool allow you to do?
Paint directly on the model in the viewport
Create 3D models with ease
Become a better artist
Paint in different colors
What type of function is used in the expression to control the rise and fall of the wax?
A random number function
A frame-based function
A math function
A sine function
How do you copy the left arm joints to the right?
With the Mirror Joints command
With the standard copy and paste commands
With the Copy Left to Right command
Select all the joints and drag them to the right
MISSS shaders are … ?
Low complexity shaders
Usually just greyscale shaders
Types of toon shaders
More complex and physically accurate shaders
What type of material was used for the claws?
A dual layered material
A colored material
A Blinn material
A Phong material
Skinning is the process of … ?
Removing the skin from the model
Binding the body to the skeleton
Attaching objects to other objects
Wrapping a skin around a polygon
What software can you use to edit textures externally to Maya?
Any scanning software capable of digitally scanning paintings
Any text editing or word processing software
Any paint or photo manipulation software, such as Photoshop
Only Autodesk-approved software
What’s the best joint to start a bipedal skeleton chain?
Any finger joint
The pelvis joint
The upper joint
The ankle joint
Caching is the process of … ?
Selecting an object for simulation
Writing a simulation to the clipboard
Writing a simulation out to disk
Preparing a simulation
A line sticking out from the surface of an area light shows … ?
How bright the light is
The direction the light is facing
The location of the light
The shape of the light
What does the threshold attribute do?
Determines at what level the particles are meshed
Only lets particles above the threshold through
Determines the smoothness of the meshed surface
Controls the angle of the surface particles
A reflection card is used to … ?
Project images into the lava lamp
Increase the gamma of the reflected image
Get more detail in the reflective metal of the base and cap
Mirror the image of the lava lamp
Maya’s particle generation system is known as … ?
Mental Ray Particles
What type of field is used in this course?
The Forced Axis field
The Variable Axis field
The Volume Axis field
The Vertical Axis field
In render view, how can you keep the current rendered image?
By moving the window off to the side
By taking a screenshot
By copying and pasting
By clicking on the Save Image button
You can assign a material to an object by … ?
Right-clicking over the object and selecting Assign Material to Selection
Dragging the material to the material window
Rendering a specific look
Using the Materials button
What important step should be taken before cleaning up a scene?
Add up all the polygons in the scene
Check the scene’s integrity
Version up and save the scene
Take a break
Why make the display size of the joints bigger?
So they’ll be visible when rendering
To activate the joints’ movements
So it’s easier to see the joints’ orientations
To give the joints more resistance
Dynamics, Texturing and Rigging
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