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Take a 25 question quiz to test and certify your knowledge of the tutorial-video course
Triumph 101 - Triumph: Explored.
Get a mark of 80% or higher to pass this quiz!
Triumph uses its own built in FX as well as AudioUnit effects. True or false?
Assets must be imported in the following format(s):
Any of these
The icon to make an effect a ‘favorite' is:
A letter "F"
DDP format is:
A text file
A single file
A video file
A collection of files
Assets, when imported, are...
Arranged by size
Split up alphabetically
Layered on top of each other
Converted to MP3 format
Editing layers is a ‘destructive' editing format. True or false?
Smart edits typically are:
Cuts & Pastes
A new file is created in:
Triumph's proprietary file format
Metadata is filled in automatically upon importing your audio file. True or false?
Text data attached to audio files that is read by other programs is called:
The loop markers are placed:
By hitting the ‘L' key
In the ‘File' menu
By using the loop labels
With a right-click
File name schemes are for:
Automatically naming L & R split stereo files
Adding custom extensions to files
Automatically naming your files to match the layers
Renaming source audio files
PQ codes are exported into individual files. True or false?
For visual reminders only
Exported separately from the audio file
Utilized differently depending on the output format
Always track markers
Rendering your audio compiles all edits, fades & effects into a new file. True or false?
A VU meter measures audio on a different scale from an LU meter. True or false?
Workspaces use separate assets of audio. True or false?
You have to flatten your edits before you render your audio. True or false?
If you have tracks that run contiguously, when burning you should use:
Track at Once
Disc or Session at once
The waveform window is locked in its zoom ratio. True or false?
Summing subtracts the difference in value between audio files. True or false?
Effects can be applied:
To the master layer only
To the individual layers only
Only to the master output
To the master layer as well as individual layers
Analog simulation is used for:
Rendering digital audio physically to analog tape
Oversampling & simulating analog gear
Simulating fader behavior of old consoles
Changing timecode to analog format
Triumph is designed for editing:
Stereo audio files
Once saved, your layout will be restored with every new project. True or false?
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