So here is the Stutter Edit MIDI Trigger:
and here's how to use it. I set the environment up on screenset 2 for easy reference.
There are 4 tracks.
[b]Track 1[/b] Source Audio (audio track, no output)
[b]Track 2[/b] Stutter Edit (instrument track) with a Send to Bus 13
[b]Track 3[/b] MIDI Trigger (instrument track) hooked up to the Send on track 2 via the Environment.
[b]Track 4[/b] Record Output (audio track) set to Bus 13 for input.
Step 1: Play the source audio file and record the Stutter Edit MIDI data on track 2, as per usual.
Step 2: Copy the MIDI region from track 2 and drag it onto Track 3 so the regions line up exactly.
In the environment (screenset 2), the midi data on Track 3 (MIDI Trigger) is transformed into fader data, which opens and closes the Send on Track 2 (Stutter Edit).
Step 3: record arm Track 4, take the playhead back to the start and press record.
The Stutter Edit track will play back as normal, i.e. a mix of the original source file, then the 'stutters' when there is MIDI data. But the Send is only opened by the MIDI data on Track 3, so only the 'stutters' will make their way to Track 4 to be recorded.
Hope that makes sense...
I tried to get it down to just three tracks, but couldn't get it happening. Then I realised it is actually much better to use a copy of the MIDI data to trigger the send from another track.
For example, maybe the Send is closing too fast and missing any Release you might have set up on Stutter Edit. Because you are using a copy of the MIDI data on a separate track, you can increase the length of the trigger MIDI to open the Send for longer without actually increasing the 'stutter'.
It also gives you a bit of a safety net in either direction to make sure you get the full stutter without clipping off the start or the end by accident. Just extend the MIDI data on Track 3 in either direction.
So there you go. It doesn't record live while you play, unfortunately, but all you have to do is play back what you recorded one time, and voila there it is.
Let me know how it goes, and Rounik feel free to get modding! (is that a word? It should be)