Clues In Tutorials #2
Jan 7th, 2008, 07:37
The tutorials all make learning logic certainly worth the price of being here, that's for sure! One of the interesting things in the tutorials is the things that are implied beyond what is shown, about what;s possible.
In the Hyper Editor...it seems the possibilities are there for something beyond the obvious, which in itself is enough as it is. But I'm wondering...how much does the new changes in LOGIC 8's ULTRABEAT make some of the uses for hyper editor using drum maps...more or less redundant? I mean...isn't the new additons in Ultrabeats sequenvcer ability to see the sequences very much like the hyper editor almost covering the same functions?
what is the primary difference between the two that I should give priority?
recently I recorded a very old drum that came from New guinea that a freind got from his grandfather - the sound is terriffic. I want to build my onw ZULUS-From-Hell 808 drum set...beginning from WAVE files...Kontack sampler can do it...but isn't there a way to get these files converted to files that can be read, imported, programmed, sequenced, into Ultrabest and the ESX24 and finally played like other files? and secondly...would I be better off to build my own instrument sets in the Hyper Editor using the drum map as shown in the tutorial?...do i builkd them first as Apple Loops? but then...How can I convert them to make them acceptable to the ESX24 sampler and to Ultrabeat?
Thanks again!
OdessaFlyer
jake Bell