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爆炸词:如何粉碎在After Effects中的标题
翻译谷歌翻译

您可能已经在电影和电视作品中看到的效果是大会的一个标志或从各种随机片段的标题,如果标题是被吹反向的。这种效果,我们可以很容易地创建一个基本的版本在After Effects中使用的粉碎插件-这个快速教程应该提供足够的背景,你这样你就可以开始建立自己的版本的治疗。让我们开始吧。


第1步 - 创建标题

开始,10秒的720p组成( 组成



选择文本工具,在比赛窗口,并在您的标题 - 我的是只是一个短暂的“MPV”。使文本,无论你喜欢的颜色,使其填满屏幕大字体的大小,中心在COMP窗口:



第2步 - 应用和配置粉碎

接下来,选择文字层,选择“ 效果”

设置控制的粉碎效果如下所示:



特别要注意的视图设置为呈现(所以我们可以看到我们设置的最终结果);

  • Shape Pattern is set to Glass; 
  • Shape Repetitions is set to 150; 
  • Force 1 Radius is zero; 
  • Force 1 Strength is set to 4; and 
  • Physics Gravity is set to zero 


现在,如果你预览,你不会看到任何变化,因为该部队1半径设置为零,这意味着初始的爆发力将炸毁的信件没有大小,因此不会影响层。有一个我们已经设置了这种方式,你会看到在某一时刻的原因。

下一步,将您的当前时间指示器到1秒,并启用FORCE 1半径关键帧。向前迈进,以1秒15帧,并设置Force 1的半径为1。当你这样做,你应该立即在屏幕上看到一些行动。预览比赛,你应该看到类似这样:

[视频ID =“6733”]


请注意,最初的爆炸延迟1秒,因为我们还没有开始增加部队1日至1第二点半径。

现在一切都很好,但我们应该是装配的标题,不是吹的。但只有粉碎工程时间 - 你只能打击的事情,在粉碎,而不是联合国打击他们 - 所以我们需要更多的步骤来组装我们的标题。


第3步 - 时间反转爆炸

创建一个新的720P 10秒的比赛,并调用它时,反向比赛。拖动到新的比赛粉碎文字排版,选择粉碎文本图层,并选取“ 图层”

[视频ID =“6734”]


请注意,标题是可见在结束第二位,这就是为什么我们不容许爆炸开始,直到一到比赛的第二的。如果我们让标题立即炸毁,这是粉碎的默认状态,标题不会一直在屏幕上的逆转剪辑年底足够长的时间,使我们能够看到它。

就是这样!你可以做很多很酷的事情, Adobe与粉碎后的影响,并一如既往,我鼓励你实验和乐趣。

Richard Lainhart

Richard Lainhart | Articles by this author

Richard Lainhart is an award-winning composer, filmmaker, and author. His compositions have been performed in the US, Europe Asia, and Australia, and recordings of his music have appeared on the Periodic Music, Vacant Lot, XI Records, Airglow Music, Tobira Records, Infrequency, VICMOD, and ExOvo labels. His animations and short films have been shown in festivals in the US, Europe, and Asia, and online at ResFest, The New Venue, The Bitscreen, and Streaming Cinema 2.0. He has authored over a dozen technical manuals for music and video hardware and software, served as Contributing Editor for Interactivity and 3D Design Magazines, and contributed to books on digital media production published by IDG, Peachpit Press, McGraw Hill, and Miller Freeman Books. Previously an Adobe Certified Expert in After Effects and Premiere, a demo artist for Adobe Systems, and co-founder of the official New York City After Effects User Group, he was, from 2000-2009, Technical Director for Total Training Productions, an innovative digital media training company based in New York and California.

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